![]() The best way to deal with this A.I is to cause Blaze to Whiff, and then punish it, as these moves leave it open. Download (9.4 kB) 207 downloads How to download Tweet Share. Released under the Release to Public Domain license. It also uses Specials and Hypers in moderation. Published on October 11th 2019 by PkN0PE. It plays defensive from a distance, but unleashes combos close up. In exchange for doing more damage, they cost 2000 Power and require both light/medium buttons to be pressed in order to be preformed.īlaze's A.I is rather advanced and competitive. Blaze has two Hypers, both of which are rather easy to activate, but also have extra, more powerful versions. Unlike MUGENHunter's other characters, this Dodge stays still, as Blaze has a roll.īlaze plays like a typical shotoclone character, harboring many of Ryu and Ken's moves. Ⓩ also activates a Heavy Attack, and Ⓒ activates a Dodge. As such, Blaze has a six button layout, but it is somewhat unorthodox, as punches are mapped to Ⓐ and Ⓧ, and kicks are mapped to Ⓑ and Ⓨ. Like MUGENHunter's other characters, Blaze plays similar to a King of Fighters styled character. ![]()
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